Diferencia entre revisiones de «Prototyping Social Action»

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=Introduction=
=Introduction=
==The problem of social action==
==The problem of social action==
Recent changes in information technology have made social interaction an increasingly important topic for interaction design and technology development. Movilephones, PDAs, games and laptops have eased interpersonal communication and brought it into new contexts. In this situations, the old paradigms of one person [http://en.wikipedia.org/wiki/Interaction interacting] with technology, or a group at work in an office or collaborating over a shared system aer inadequate in guiding the desigh of such systems.
Recent changes in information technology have made social interaction an increasingly important topic for interaction design and technology development. Movilephones, PDAs, games and laptops have eased interpersonal communication and brought it into new contexts. In this situations, the old paradigms of one person [http://en.wikipedia.org/wiki/Interaction interacting] with technology, or a group at work in an office or collaborating over a shared system are inadequate in guiding the design of such systems.
These technologies represent new challenges for interaction


==The articles==
==The articles==

Revisión del 10:16 9 oct 2007

Introduction

The problem of social action

Recent changes in information technology have made social interaction an increasingly important topic for interaction design and technology development. Movilephones, PDAs, games and laptops have eased interpersonal communication and brought it into new contexts. In this situations, the old paradigms of one person interacting with technology, or a group at work in an office or collaborating over a shared system are inadequate in guiding the design of such systems. These technologies represent new challenges for interaction

The articles

User-Centered Design and Social Action

UCD and usability

Beyond usability, the new school