Oriel Badillo - Imagen Escrita 2012 - tarea 11

De Casiopea


Títuloen numero de oro, tarea 11
Tipo de ProyectoProyecto de Taller
Palabras Clavetarea 11
Período2012-
AsignaturaImagen Escrita 2012,
Del CursoImagen Escrita 2012,
CarrerasArquitectura
Alumno(s)Oriel Badillo
ProfesorHerbert Spencer

void setup() { size(610,379); smooth(); frameRate(30); } int[] s = new int[3]; int tmp, phase; float speed; void draw() { // clear the screen to a nice green background(#FF5429); // initialize variables s[0] = 0; s[1] = 0; // first number of the fibonacci sequence s[2] = 1; // second number of the fibonacci sequence phase = 0; // simple counter; use this to apply fx to the boxes linearly speed = 0.01; // speed of the effects

// set the origin at the end of the spiral translate(442, 272); // flip vertically to match my logo scale(1.0, -1.0); rotate(PI); // this loop constructs the spiral // basically, draw a square of side s, // rotate 90deg, calculate the new s0 and s, // move up s0 + s, and repeat... while (s[2] < 611) { // use a sin function to give us some nice undulating effects float wave = sin((frameCount + phase*20) * speed) + 1.0; // styles for the arcs fill(0, 0, wave * 64, 10); // undulating transparent black fill stroke(255, wave * 255); // undulating white stroke

// draw the quarter-circles inside the squares // set the stroke weight to 2 for the arc that makes the spiral

if (phase % 4 == 0) strokeWeight(2); else strokeWeight(1); if (phase % 4 == 0) strokeWeight(2); else strokeWeight(1); arc(s[2], s[2], 2*s[2], 2*s[2], PI, 3*PI/2.0);

// styles for the squares noFill(); stroke(255, 255, 255, 255); strokeWeight(5); // draw the square rect(0, 0, s[2], s[2]); // calculate the next number in the fibonacci sequence tmp = s[2]; s[2] += s[1]; s[0] = s[1]; s[1] = tmp; // translate to get in position for the next square switch(phase % 4) { case 0: translate(s[1], 0); break; case 1: translate(-s[0], s[1]); break; case 2: translate(-s[2], -s[0]); break; case 3: translate(0, -s[2]); break; } phase++; } }